WebSocket is a web technology providing for bi-directional, full-duplex communications channels, over a single Transmission Control Protocol (TCP) socket. The WebSocket API is being standardized by the W3C, and the WebSocket protocol has been standardized by the IETF as RFC 6455. WebSocket is designed to be implemented in web browsers and web servers, but it […]
Read more โWindows Phone SDK 7.1.1 Updated to Final
Microsoft has released final version of Windows Phone SDK 7.1.1 which includes the support for Windows 8 and 256 MB devices for debugging. (previously I blogged about the release of CTP version of the same here) Windows Phone […]
Read more โWindows Phone SDK 7.1.1 Update – CTP
Microsoft has released an update for Windows Phone SDK tagged as “Windows Phone SDK 7.1.1 Update“. As per microsoft release notes, the Windows Phone SDK 7.1.1 Update provides developers with additional capabilities to develop and test applications for Windows Phone 7.5 Devices with 256MB The Windows Phone SDK 7.1.1 Update provides additional functionality to the […]
Read more โWindows Azure & Cloud9 IDE for Node.js
Cloud9 IDE offers a cross-platform, browser-based development environment for Node.js. It is one of the de-facto tools for Node developers today. Cloud9 runs completely in the browser, and it’s available to developers working on any OS. In the second part of his keynote, Scott demonstrated using Cloud9 IDE on a Mac to build and deploy […]
Read more โWindows Azure Toolkit for Social Games
Image Courtesy: http://watgames.codeplex.com/ The Windows Azure Toolkit(WAT) for Social Games is a set of guidance, samples, and tools that helps developers quickly get started building a casual or social game on Windows Azure. You can use use WAT for building Scalable Social gaming applications that utilizes the Power of Cloud – Windows Azure. WAT for […]
Read more โ10 Laps around Silverlight 5-Silverlight Show Series by Michael Crump
Read this Silverlight 5 learning series by Michael Crump 1) Introduction to SL5 – This post which provides a brief history of Silverlight and relevant links. 2) Binding – Ancestor Relative Source Binding and Implicit Data Templates. 3) Graphics -XNA 3D API and Improved Graphics Stack. 4) Media – Low-Latency Sound using XNA and Remote […]
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