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Introducing KendoUI Mobile from Telerik (HTML5 Mobile Tools/Widgets for Development)

By Nithin Mohan T K - Last updated: Sunday, January 29, 2012

KendoUI Mobile is a set of Reusable HTML5/Javascript widgets or tools for Mobile Web Application development. KendoUI is made available for Commercial(PAID) and Open use on Certain licensing conditions from Telerik.

KendoUI Logo  (Logo Courtesy: KendoUI.com)

KendoUI is a suite of new HTML5 Controls from Telerik. Telerik is a pioneer in .NET based reusable controls and other project management tools. Telerik provides readily available reusable components for different technologies such as Telerik .NET UI Controls for Silverlight, ASP.NET, ASP.NET MVC, ASP.NET AJAX, WinForms, WPF, Windows Phone etc . KendoUI is a new introduction by Telerik targetting HTML5 application development.

KendoUI Suite Consists of 3 packages

1. KendoUI Web – for building HTML5 based desktop web applications

2. KendoUI Mobile – for building HTML5 based mobile web applications

3. KendoUI DataWiz – for building HTML5 based data visualization applications.

Kendo UI combines everything needed for modern JavaScript development, including a powerful DataSource, universal Drag-and-Drop, Templates, Themes, and UI Widgets.

http://www.kendoui.com

What is special about KendoUI Mobile?

There are different other HTML5 based mobile application frameworks in the market, such as jQueryMobile, PhoneGap, Titanium, Sencha Touch.

jQuery Mobile: is a jQuery based HTML5 mobile web application framework and it provides consistent look and feel in all the supported platforms.

PhoneGap: which helps us to build Hybrid mobile applications (Half Native, Half Hybrid) using HTML5 and Javascript.

Sencha Touch: based on ExtJS (a popular javascript library, similar to jQuery), helps us in building HTML5 based mobile web applications provides native friendly appearance in target devices.

Titanium: Similar to PhoneGap but the end outcome would be native applications. Development will be done using HTML5 and JavaScript. End result will be a native application, underlying framework will convert javascript and HTML5 based syntax in to Native programming language and builds the output.

 

KendoUI Mobile? new addition to the mobile Web bandwagon using HTML5. As per Telerik, KendoUI Mobile provides native friendly look and feel on iOS and Android platforms( Unfortunately Version 1.0 of KendoUI Mobile will only target iOS and Android based appearance).

Taken from Kendo UI Website

Native UI on Every Device

Kendo UI Mobile helps developers build apps and sites for mobile devices that always look native. On iOS, Kendo UI Mobile widgets look native to iOS. On Android, Kendo UI Mobile widgets look native to Android. Automatically. Kendo UI Mobile detects the device and applies the proper styling.

Ready for App Stores

Easily build native-looking apps with Kendo UI Mobile and then deploy them through popular mobile app stores using packaging tools like PhoneGap. Get all of the benefits of native apps without any of the pain of writing the same app multiple times.

iOS, Android, and Beyond

In the first version, Kendo UI Mobile will provide UI widgets that match the theming and functionality of native controls available for iOS, Android and BlackBerry development, including buttons, navigation, and lists. With Kendo UI’s flexible styling system, developers can further customize Kendo UI Mobile themes easily to match any environment.

Personally I haven’t try anything using KendoUI or done a comparison amongst other Mobile Web Development platforms out there. Thus I will not give my take on the comparison of features etc. My idea about this post would be making you familiar about new offering from telerik – the Kendo UI.

KendoUI Mobile is recently released as Version 1.0 Beta, which provides Early Adopters to take a look at the new offering from telerik.

KendoUI is going to be a new interesting pet for all Telerik product adopters and developers. Hope to see more offerings from Telerik soon. Hope future Versions of KendoUI Mobile will have more platform support such as Blackberry, Bada, Windows Phone, Symbian etc. It is a relatively new product, way to go before it reaches it’s real momentum. But a very good offering from telerik.

 

Know more about Kendo UI visit http://www.kendoui.com/mobile

and also have a look at the nice demo put up by Kendo UI.  http://demos.kendoui.com/mobile/overview/index.html 

http://demos.kendoui.com/dataviz/overview/index.html 

http://demos.kendoui.com/web/overview/index.html 

 

Ref & Courtesy: Telerik, KendoUI Website


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Filed in .NET, ANDROID, ASP.NET, iOS, IPHONE, Microsoft, mobile web, Mobility, VisualStudio, VS2010

Windows Azure & Cloud9 IDE for Node.js

By Nithin Mohan T K - Last updated: Wednesday, January 25, 2012

cloud9_logo

Cloud9 IDE offers a cross-platform, browser-based development environment for Node.js. It is one of the de-facto tools for Node developers today. Cloud9 runs completely in the browser, and it’s available to developers working on any OS. In the second part of his keynote, Scott demonstrated using Cloud9 IDE on a Mac to build and deploy an application to Azure.

With Cloud9 IDE you can easily create a new Node application, connect it to your Windows Azure account, and deploy. Cloud9 makes it easier for you by packaging up source, creating your hosted service, and publishing the package. It supports publishing to Staging and Production and offers Windows Azure portal integration. Combining that with Cloud9′s integration with distributed version control providers like GitHub and BitBucket offers a fantastic experience!

 

Below you can see a screenshot of the new Cloud9 experience.

cloud9_screenshot

 

This content is referenced from http://blogs.msdn.com/b/windowsazure/archive/2012/01/24/windows-azure-and-cloud9-ide-at-node-summit.aspx 

Read more about CloudIDE through below links

http://cloud9ide.posterous.com/windows-azure-on-cloud9 

http://blogs.msdn.com/b/interoperability/archive/2012/01/24/microsoft-at-node-summit.aspx


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Filed in .NET, .NET Framework, Azure Platform, Cloud Computing, KnowledgeBase, Microsoft, Windowz Azure

MUGH Developer Day–January 2012

By Nithin Mohan T K - Last updated: Wednesday, January 25, 2012

Microsoft User Group Hyderabad invites you to the Developer Day on Sunday, January 29th 2012.

 
Register for this event for FREE @ http://mughdeveloperday01.eventbrite.com

Here is the agenda:

Timing

Topic

Speaker

09:30 to 10:00

Registration

10:00 to 11:00

Coding for Fun with Kinect

Abhijit Jana, Microsoft

11:00 to 12:00

I Love HTML5

Shravan Kumar, Thomson Reuters

12:00 to 12:10

Break

12:10 to 01:10

Secure web messaging using HTML5

Krishna Chaitanya, Infosys

Venue:
Microsoft Campus, Building 3 MPR Halls
Gachibowli, Hyderabad
Andhra Pradesh, India


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Filed in .NET, .NET Framework, Dev Community, Hardware&Peripherals, HTML, HTML 5, Kinect, Kinect Development, Microsoft, MUGH, SDKs, VisualStudio, VS2010, XBOX

Kinect Sensor for Windows & Kinect SDK for Windows Commercial Release Announced – February 1st 2012

By Nithin Mohan T K - Last updated: Tuesday, January 10, 2012

Interesting Announcement from Microsoft about Kinect from KinectForWindows.ORG..

Quoting from Announcement website:

Kinect for Windows hardware and accompanying version 1 software will be available on February 1, 2012 in 12 countries at a suggested retail price of US $249.

Kinect for Windows hardware will be available through a variety of resellers and distributors.

The price includes a one-year warranty, support, and access to software updates for both speech and human tracking, based on Microsoft’s ongoing deep investment in NUI .

 

The Kinect for Windows Software Development Kit (SDK) will be free of cost, and there will be no fees for runtime licenses of commercial applications developed with this SDK.

The runtime license will require the use of the new Kinect for Windows sensor.

This product will be available with a suggested list price of USD $249.

Later this year, microsoft will offer special academic pricing (planned at US $149) for Qualified Educational Users

 

Microsoft resellers will be selling the Kinect for Windows sensor, targeted at developers and commercial customers. We will have a full list of resellers that we will share when we launch on February 1. Additionally, we are pleased to announce that the Kinect for Window sensor will be available on Amazon at launch.

The boxed product includes the Kinect for Windows sensor, USB/power supply cable, and a user’s manual.

The Kinect for Windows SDK will continue to be free to anyone wanting to innovate with Kinect + Windows

Ref: http://www.microsoft.com/en-us/kinectforwindows/news/


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Filed in .NET, .NET Framework, Kinect, Microsoft, SDKs, Updates, VisualStudio, VS2010, Windows, Windows 7

Windows Azure Toolkit for Social Games

By Nithin Mohan T K - Last updated: Tuesday, January 10, 2012

Windows Azure Toolkit for Social Games

Image Courtesy: http://watgames.codeplex.com/ 

The Windows Azure Toolkit(WAT) for Social Games is a set of guidance, samples, and tools that helps developers quickly get started building a casual or social game on Windows Azure.

You can use use WAT for building Scalable Social gaming applications that utilizes the Power of Cloud – Windows Azure.

WAT for Social Games having the following features for Quickly building a Social Gaming application.

Download the latest release of the Toolkit here.

You can look through the following links for more information

http://watgames.codeplex.com/documentation

 

Informative blogs about How Tankster is built?, which will help you in formulate your own logic from the scratch.

Hope this was helpful.

 

Also you can checkout Windows Azure Toolkit’s for other applications.

 

Information Courtesy : DPE(Developer Platform Evangelism) – Microsoft, CodePlex.com


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Filed in .NET, .NET Framework, Azure Platform, Gaming, KnowledgeBase, Microsoft, ToolKits, VisualStudio, VS2010, Windowz Azure
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