Windows Azure & Cloud9 IDE for Node.js
Cloud9 IDE offers a cross-platform, browser-based development environment for Node.js. It is one of the de-facto tools for Node developers today. Cloud9 runs completely in the browser, and it’s available to developers working on any OS. In the second part of his keynote, Scott demonstrated using Cloud9 IDE on a Mac to build and deploy an application to Azure.
With Cloud9 IDE you can easily create a new Node application, connect it to your Windows Azure account, and deploy. Cloud9 makes it easier for you by packaging up source, creating your hosted service, and publishing the package. It supports publishing to Staging and Production and offers Windows Azure portal integration. Combining that with Cloud9′s integration with distributed version control providers like GitHub and BitBucket offers a fantastic experience!
Below you can see a screenshot of the new Cloud9 experience.
This content is referenced from http://blogs.msdn.com/b/windowsazure/archive/2012/01/24/windows-azure-and-cloud9-ide-at-node-summit.aspx
Read more about CloudIDE through below links
http://cloud9ide.posterous.com/windows-azure-on-cloud9
http://blogs.msdn.com/b/interoperability/archive/2012/01/24/microsoft-at-node-summit.aspx
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MUGH Developer Day–January 2012
Microsoft User Group Hyderabad invites you to the Developer Day on Sunday, January 29th 2012.
Register for this event for FREE @ http://mughdeveloperday01.eventbrite.com
Here is the agenda:
|
Timing |
Topic |
Speaker |
|
09:30 to 10:00 |
Registration |
|
|
10:00 to 11:00 |
Coding for Fun with Kinect |
Abhijit Jana, Microsoft |
|
11:00 to 12:00 |
I Love HTML5 |
Shravan Kumar, Thomson Reuters |
|
12:00 to 12:10 |
Break |
|
|
12:10 to 01:10 |
Secure web messaging using HTML5 |
Krishna Chaitanya, Infosys |
Venue:
Microsoft Campus, Building 3 MPR Halls
Gachibowli, Hyderabad
Andhra Pradesh, India
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Kinect Sensor for Windows & Kinect SDK for Windows Commercial Release Announced – February 1st 2012
Interesting Announcement from Microsoft about Kinect from KinectForWindows.ORG..
Quoting from Announcement website:
Kinect for Windows hardware and accompanying version 1 software will be available on February 1, 2012 in 12 countries at a suggested retail price of US $249.
Kinect for Windows hardware will be available through a variety of resellers and distributors.
The price includes a one-year warranty, support, and access to software updates for both speech and human tracking, based on Microsoft’s ongoing deep investment in NUI .
The Kinect for Windows Software Development Kit (SDK) will be free of cost, and there will be no fees for runtime licenses of commercial applications developed with this SDK.
The runtime license will require the use of the new Kinect for Windows sensor.
This product will be available with a suggested list price of USD $249.
Later this year, microsoft will offer special academic pricing (planned at US $149) for Qualified Educational Users.
Microsoft resellers will be selling the Kinect for Windows sensor, targeted at developers and commercial customers. We will have a full list of resellers that we will share when we launch on February 1. Additionally, we are pleased to announce that the Kinect for Window sensor will be available on Amazon at launch.
The boxed product includes the Kinect for Windows sensor, USB/power supply cable, and a user’s manual.
The Kinect for Windows SDK will continue to be free to anyone wanting to innovate with Kinect + Windows
Ref: http://www.microsoft.com/en-us/kinectforwindows/news/
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Windows Azure Toolkit for Social Games
Image Courtesy: http://watgames.codeplex.com/
The Windows Azure Toolkit(WAT) for Social Games is a set of guidance, samples, and tools that helps developers quickly get started building a casual or social game on Windows Azure.
You can use use WAT for building Scalable Social gaming applications that utilizes the Power of Cloud – Windows Azure.
WAT for Social Games having the following features for Quickly building a Social Gaming application.
- a set of Ready to use Architecture
- Starting a Game
- Playing a Game
- Game Logic
- Friends, Invites, and Notifications
- Leaderboard
- a set of Ready to use Server APIs
- Authentication Service
- Event Service
- Game Service
- User Service
- Game Queue Blob
- Game Blob
- It also include a ready use Template for Building a Social Gaming application.
- Source code of the Sample Game www.tankster.net , built using WAT for Social Games.
Download the latest release of the Toolkit here.
You can look through the following links for more information
http://watgames.codeplex.com/documentation
Informative blogs about How Tankster is built?, which will help you in formulate your own logic from the scratch.
- Architecture of Tankster – Introduction to Game Play (Part 1)
- Architecture of Tankster – Scale (Part 2)
Hope this was helpful.
Also you can checkout Windows Azure Toolkit’s for other applications.
- Windows Azure Toolkit for Windows Phone
- Windows Azure Accelerator for Web Roles
- Windows Azure Toolkit for Windows 8
Information Courtesy : DPE(Developer Platform Evangelism) – Microsoft, CodePlex.com
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Enterprise Solution Patterns Using Microsoft .NET – Version 2.0
This is a little old document. But very useful for people who would like to learn more about “Enterprise Solution Patterns using Microsoft.NET” , by Microsoft Patterns & Practices
This document is very good for referencing for common solution patterns and provides little more focus on ASP.NET based Solution Pattterns.
Nice reference though!!.
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