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Windows Azure & Cloud9 IDE for Node.js

By Nithin Mohan T K - Last updated: Wednesday, January 25, 2012

cloud9_logo

Cloud9 IDE offers a cross-platform, browser-based development environment for Node.js. It is one of the de-facto tools for Node developers today. Cloud9 runs completely in the browser, and it’s available to developers working on any OS. In the second part of his keynote, Scott demonstrated using Cloud9 IDE on a Mac to build and deploy an application to Azure.

With Cloud9 IDE you can easily create a new Node application, connect it to your Windows Azure account, and deploy. Cloud9 makes it easier for you by packaging up source, creating your hosted service, and publishing the package. It supports publishing to Staging and Production and offers Windows Azure portal integration. Combining that with Cloud9′s integration with distributed version control providers like GitHub and BitBucket offers a fantastic experience!

 

Below you can see a screenshot of the new Cloud9 experience.

cloud9_screenshot

 

This content is referenced from http://blogs.msdn.com/b/windowsazure/archive/2012/01/24/windows-azure-and-cloud9-ide-at-node-summit.aspx 

Read more about CloudIDE through below links

http://cloud9ide.posterous.com/windows-azure-on-cloud9 

http://blogs.msdn.com/b/interoperability/archive/2012/01/24/microsoft-at-node-summit.aspx


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Filed in .NET, .NET Framework, Azure Platform, Cloud Computing, KnowledgeBase, Microsoft, Windowz Azure

MUGH Developer Day–January 2012

By Nithin Mohan T K - Last updated: Wednesday, January 25, 2012

Microsoft User Group Hyderabad invites you to the Developer Day on Sunday, January 29th 2012.

 
Register for this event for FREE @ http://mughdeveloperday01.eventbrite.com

Here is the agenda:

Timing

Topic

Speaker

09:30 to 10:00

Registration

10:00 to 11:00

Coding for Fun with Kinect

Abhijit Jana, Microsoft

11:00 to 12:00

I Love HTML5

Shravan Kumar, Thomson Reuters

12:00 to 12:10

Break

12:10 to 01:10

Secure web messaging using HTML5

Krishna Chaitanya, Infosys

Venue:
Microsoft Campus, Building 3 MPR Halls
Gachibowli, Hyderabad
Andhra Pradesh, India


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Filed in .NET, .NET Framework, Dev Community, Hardware&Peripherals, HTML, HTML 5, Kinect, Kinect Development, Microsoft, MUGH, SDKs, VisualStudio, VS2010, XBOX

Kinect Sensor for Windows & Kinect SDK for Windows Commercial Release Announced – February 1st 2012

By Nithin Mohan T K - Last updated: Tuesday, January 10, 2012

Interesting Announcement from Microsoft about Kinect from KinectForWindows.ORG..

Quoting from Announcement website:

Kinect for Windows hardware and accompanying version 1 software will be available on February 1, 2012 in 12 countries at a suggested retail price of US $249.

Kinect for Windows hardware will be available through a variety of resellers and distributors.

The price includes a one-year warranty, support, and access to software updates for both speech and human tracking, based on Microsoft’s ongoing deep investment in NUI .

 

The Kinect for Windows Software Development Kit (SDK) will be free of cost, and there will be no fees for runtime licenses of commercial applications developed with this SDK.

The runtime license will require the use of the new Kinect for Windows sensor.

This product will be available with a suggested list price of USD $249.

Later this year, microsoft will offer special academic pricing (planned at US $149) for Qualified Educational Users

 

Microsoft resellers will be selling the Kinect for Windows sensor, targeted at developers and commercial customers. We will have a full list of resellers that we will share when we launch on February 1. Additionally, we are pleased to announce that the Kinect for Window sensor will be available on Amazon at launch.

The boxed product includes the Kinect for Windows sensor, USB/power supply cable, and a user’s manual.

The Kinect for Windows SDK will continue to be free to anyone wanting to innovate with Kinect + Windows

Ref: http://www.microsoft.com/en-us/kinectforwindows/news/


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Filed in .NET, .NET Framework, Kinect, Microsoft, SDKs, Updates, VisualStudio, VS2010, Windows, Windows 7

Windows Azure Toolkit for Social Games

By Nithin Mohan T K - Last updated: Tuesday, January 10, 2012

Windows Azure Toolkit for Social Games

Image Courtesy: http://watgames.codeplex.com/ 

The Windows Azure Toolkit(WAT) for Social Games is a set of guidance, samples, and tools that helps developers quickly get started building a casual or social game on Windows Azure.

You can use use WAT for building Scalable Social gaming applications that utilizes the Power of Cloud – Windows Azure.

WAT for Social Games having the following features for Quickly building a Social Gaming application.

Download the latest release of the Toolkit here.

You can look through the following links for more information

http://watgames.codeplex.com/documentation

 

Informative blogs about How Tankster is built?, which will help you in formulate your own logic from the scratch.

Hope this was helpful.

 

Also you can checkout Windows Azure Toolkit’s for other applications.

 

Information Courtesy : DPE(Developer Platform Evangelism) – Microsoft, CodePlex.com


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Filed in .NET, .NET Framework, Azure Platform, Gaming, KnowledgeBase, Microsoft, ToolKits, VisualStudio, VS2010, Windowz Azure

Enterprise Solution Patterns Using Microsoft .NET – Version 2.0

By Nithin Mohan T K - Last updated: Monday, January 9, 2012

This is a little old document. But very useful for people who would like to learn more about “Enterprise Solution Patterns using Microsoft.NET” , by Microsoft Patterns & Practices

This document is very good for referencing for common solution patterns and provides little more focus on ASP.NET based Solution Pattterns.

Nice reference though!!.


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Filed in .NET, .NET Framework, Architectures, ASP.NET, Books I Like, Design Patterns, Enterprise Library, KnowledgeBase, Microsoft, Patterns&Practices, Recommends
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